Saftorio's Pizza v0.0.0.4 (Prototype)


I'm releasing an updated build of Saftorio's Pizza. 

Major changes in v0.0.0.4:

  • There is now an approx .4 second cooldown on tossing pizzas, but aliens no longer have a small bit of immunity after being hit.
  • Hit detection is updated significantly. You can no longer stand in the same space as aliens indefinitely without repeatedly taking damage. However you have a brief moment of invincibility to escape.
  • There are now three stages with a 99 second cool-down timer. Each stage has it's own score goal and spawns progressively harder Aliens.
  • There are grey (weak), purple (medium), and red (hard) aliens.
  • You can now take screenshots with F12. On Windows these are saved to <System Drive>:\Users\<your username>\AppData\Roaming\Godot\app_userdata\Saftorio's Pizza\screenshots

This is still a prototype build so while it is more of a game with actual objectives, it is still limited in scope. Currently, the game ends when you lose all life (you can still take 10 hits), reach 0 seconds on the timer (if you fail to clear enough aliens), or clear all three stages.

Files

Saftorio's Pizza v0.0.0.4 (Windows 64-bit) 29 MB
59 days ago
Saftorio's Pizza v0.0.0.4 (Linux 64-bit [UNTESTED]) 27 MB
59 days ago

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